Match moments / The ball changes hands

We have just won it

We have made the tackle. Their team is spread out and facing the wrong way. Three quick decisions, from 6, 7 and 9, turn a tackle into a goal.

In the match

Play it as
  1. Decision 1Holding mid
  2. Decision 2Winger
  3. Decision 3Striker
GK649711GK
  • Us
  • Them
  • Pass
  • Run
  • Dribble

You are 6, our holding midfielder.

You have won the ball. What is your first look?

Play the build-up, then choose.

How you know it is happening

  • You have just won the ball, or a teammate has.
  • Their players are facing our goal.
  • A teammate is free ahead of the ball.

Why it works

A team that has just lost the ball is out of shape for a few seconds. Fast, forward play uses the gaps before they close. Every extra touch lets them recover.

Your job, by position

  • DM
    Holding midfielder
    • Win it, then look forward first.
    • A quick pass into the striker starts the counter.
    • Then stay behind the ball in case it breaks down.
  • W
    Winger and wide midfielder
    • Sprint the moment we win it, wide and forward.
    • With the ball, drive at the defender until they commit, then pass.
  • ST
    Striker
    • Show for the ball and lay it off wide first time.
    • Then attack the box, ahead of the ball.
    • Finish first time, placed, not blasted.
  • GK
    Goalkeeper
    • Catch, look, throw. Fast if it is on.
    • Throw it to the side away from their players.
  • CB
    Centre-back
    • If you win it, find a midfielder facing forward.
    • Stay back with their forward while we counter.

How to explain it

  • Ask "where did they leave space?" the moment we win it.
  • Count the passes from regain to shot: five or fewer is a counter.
  • Praise the sprint of the player who did not get the ball.

On the training pitch

  1. On your ownTurn and goThe technique underneath it, with a ball and some space.
  2. The practice3v2 to goalThe same decision, over and over, with a little pressure.
  3. The gameAttack, then defend: wavesA small-sided game set up so the moment keeps happening.

Set the game up so it keeps happening

  • Ten seconds to score after winning the ball.
  • A goal from a counter counts double.
  • Defenders who lose it must sprint back across the halfway line.

Three things to say

  • Look forward first.
  • Runners go at once.
  • Few touches.

On Saturday

For the player
For the coach

Tick them off on the day. Nothing is saved: print the page if you want to keep it.

After the whistle

Ask yourself

  • Did you look forward first when you won it?
  • Did you sprint even when you did not get the ball?

What to look back on

  • How many counters did we start, and how many ended in a shot?

Next moment: Make a chance from the wing All match moments