Tactics / Set pieces

Defending corners

A simple mix: a few players guard spaces, the rest mark the most dangerous attackers, and someone is ready to start a counter.

Set piecesFrom 7v7Match moment: Defend a corner

ZONESGK694532811
  • Us
  • Them
  • Pass
  • Run
  • Dribble

Why it works

Pure man-marking leaves the key spaces empty when attackers move. Pure zones leave free runners. A mix covers both, and is easy to explain.

What players do

  • One player at the near post, on the edge of the six-yard box, to stop low balls.
  • Two or three in zones across the six-yard box. They attack the ball.
  • The rest mark one attacker each, goal side.
  • One player waits near halfway, ready for the counter.
  • After it is cleared, everyone steps out together.

Common mistakes

  • Ball-watching and losing your runner.
  • Standing on the goal line, which leaves no room for the keeper.
  • Staying in the box after the clearance, so the other team keeps the ball in your area.

With young players

For younger teams without heading, the near-post player and a player at the edge of the box (for cut-backs) matter most.

Drawn on a 105 × 68 m pitch, showing the part where it happens. Orange attacks left to right and the other team is in blue; numbers are the usual shirt numbers for each position.

Put it into your own team's plan in the team builder, and see what it asks of each player.

Next: Make three at the back

What it asks of each player

The same idea, from every line of the team. Set it up for your own team in the team builder.

  • GK
    Goalkeeper
    • Command your area; come for anything close.
    • Call early: "keeper!" or "away!"
    • Set the players on your posts before the kick.
  • DEF
    Defenders
    • Guard your zone or mark your runner, goal side.
    • Guard your zone and attack the ball, do not wait for it.
    • Clear high, wide and far.
  • MID
    Midfielders
    • Cover the edge of the box for the cut-back.
    • Step out together after the clearance.
  • ATT
    Forwards
    • One stays up, ready for the counter.
    • One stays up near halfway for the counter.
    • Others: mark the near post runner.

Practices that train it

Start with the first, and build up to the game.