Match moments / We have the ball

The second ball

A long kick is only half a pass. Whoever wins the loose ball after the first challenge usually keeps the ball, so the striker and the midfielders around them have a job before the kick lands.

In the match

Play it as
  1. Decision 1Striker
  2. Decision 2Midfielder
  3. Decision 3Number 10
GK543268109GK
  • Us
  • Them
  • Pass
  • Run
  • Dribble

You are 9, our striker. Their centre-back is right behind you.

The kick is coming your way. What do you do?

Play the build-up, then choose.

How you know it is happening

  • Our keeper is about to kick long, or our defender is about to clear it.
  • Their team has pushed up close to our striker.
  • There is space between their midfield and their defence where the ball will drop.

Why it works

Most long kicks are contested, so the first touch is often a coin toss. The team with more players around the landing spot, already moving, wins most of the loose balls. That is something we control even when we cannot control the challenge.

Your job, by position

  • ST
    Striker
    • Get there first and side-on.
    • Cushion it down to the floor, towards a teammate, with chest, thigh or foot.
  • CM
    Central midfielder
    • Move when the kick goes up, not when it lands.
    • Arrive facing forward, a few metres from the striker.
  • AM
    Attacking midfielder
    • Be ready to run in behind as soon as we win it.
  • DM
    Holding midfielder
    • Stay behind the landing spot, in case they win it and play it back over.

How to explain it

  • Draw a circle where the kick will land. Ask: how many of us are in it, and how many of them?
  • Say the safety rule out loud for under-11s and younger: no heading in matches or training.

On the training pitch

  1. On your ownKeepy-uppy ladderThe technique underneath it, with a ball and some space.
  2. The practiceReceive, turn and shootThe same decision, over and over, with a little pressure.
  3. The gameThe gameA small-sided game set up so the moment keeps happening.

Set the game up so it keeps happening

  • Every restart is a long, high kick from the keeper.
  • A point for the team that wins each loose ball, and a goal for scoring within four passes of it.
  • Under-11s and younger: kicks along the ground or a bouncing ball, never in the air to the head.

Three things to say

  • Move when the kick goes up.
  • First to the spot, side-on.
  • Knock it down to a teammate, not into space.

On Saturday

For the player
For the coach

Tick them off on the day. Nothing is saved: print the page if you want to keep it.

After the whistle

Ask yourself

  • Were you moving before the ball landed?
  • Did your knock-downs go to a teammate?

What to look back on

  • How many second balls did we win in each half?

Next moment: Follow in the rebound All match moments